GACHABASE
New Eridu Public Security

ID: 1571 ID: 1571

New Eridu Public Security New Eridu Public Security

New Eridu Public Security

ID: 1571 ID: 1571

New Eridu Public Security New Eridu Public Security

Skills

Basic Attack
Lv. 12

Basic Attack: Engineering Insurance

Press Icon_Normal to activate:
Unleashes up to four attacks in front, dealing Fire DMG.

Basic Attack: Hat Trick

When Norma is the active Character in a Standby state, she gains 2.3% [Personal Resources] per second;
When wearing a [Hat], hold Icon_Normal to activate:
After firing, throw the [Hat] to make it fire a round of aerial shots, dealing Fire DMG;
When the skill hits an enemy, it will trigger the previous Character's [Quick Assist];
After the [Hat] is thrown, it will replace Norma to accumulate and temporarily store [Personal Resources] at the same rate, during which Norma does not need to be on field;
After Norma retrieves the [Hat], she will immediately gain the stored [Personal Resources]. The Hat can store a maximum of 50% [Personal Resources];
When the [Hat]'s stored [Personal Resources] reaches the maximum, or when Norma's [Personal Resources] would reach the maximum after picking up the Hat, the [Hat] will immediately sprint toward Norma;
Anti-Interrupt level is increased while using this skill.

Basic Attack: Engineering Insurance

Press Icon_Normal to activate:
Unleashes up to four attacks in front, dealing Fire DMG.

Basic Attack: Hat Trick

When Norma is the active Character and is in-combat, she gains 2% [Personal Resources] per second;
When wearing a [Hat], hold Icon_Normal to activate:
After firing, throw the [Hat] to make it fire a round of aerial shots, dealing Fire DMG, and temporarily store [Personal Resources];
When the skill hits an enemy, it will trigger the previous Character's [Quick Assist];
After the [Hat] is thrown, it will replace Norma to accumulate and temporarily store [Personal Resources] at the same rate, during which Norma does not need to be on field;
After Norma retrieves the [Hat], she will immediately gain the stored [Personal Resources];
When holding Icon_Normal, the [Hat] will sprint toward Norma;
When
Norma's [Personal Resources] would reach 80% after picking up the Hat, the [Hat] will automatically sprint toward Norma;
Anti-Interrupt level is increased while using this skill.

Basic Attack: Engineering Insurance Stats

Lv. 12
1st-Hit DMG Multiplier 1571001
65.3%
2nd-Hit DMG Multiplier 1571002
87.6%
3rd-Hit DMG Multiplier 1571003
180%
4th-Hit DMG Multiplier 1571004
315.9%
1st-Hit Daze Multiplier 1571001
31.8%
2nd-Hit Daze Multiplier 1571002
38.4%
3rd-Hit Daze Multiplier 1571003
75.1%
4th-Hit Daze Multiplier 1571004
154%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
157100165.331.81.53728.3911.742542.7
157100287.638.41.62631.7512.4345.15
157100318075.13.0561.0223.292584.7
1571004315.91545.492116.8141.965152.54

Basic Attack: Engineering Insurance Stats

Lv. 12
1st-Hit DMG Multiplier 1571001
52.5%
2nd-Hit DMG Multiplier 1571002
76.3%
3rd-Hit DMG Multiplier 1571003
154%
4th-Hit DMG Multiplier 1571004
283.5%
1st-Hit Daze Multiplier 1571001
24.4%
2nd-Hit Daze Multiplier 1571002
31.3%
3rd-Hit Daze Multiplier 1571003
60.7%
4th-Hit Daze Multiplier 1571004
134%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
157100152.524.4028.3911.742542.7
157100276.331.3031.7512.4345.15
157100315460.7058.9122.467581.7
1571004283.51340116.4841.8825152.21

Basic Attack: Hat Trick Stats

Lv. 12
DMG Multiplier 1571005
555.6%
Daze Multiplier 1571005
247.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571005555.6247.54.3212033120

Basic Attack: Hat Trick Stats

Lv. 12
DMG Multiplier 1571005
175.5%
Daze Multiplier 1571005
67.7%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571005175.567.7012033120

Special Attack
Lv. 12

Special Attack: Thermal Meltdown

Press Icon_Special to activate:
Shelling, deals Fire DMG.

EX Special Attack: Mmhm Barrage

With enough Energy, press Icon_SpecialReady to activate:
Pilot the turret to unleash continuous fire and launch different missile types based on enemy status:
When the primary target is not Stunned, fire Armor-Piercing rounds, dealing Fire DMG and accumulating substantial [Daze];
When the primary target is Stunned, fire High-Explosive rounds, dealing increased Fire DMG;
After using this skill, Norma gains 20% [Personal Resources] and enters the [Firepower Barrage] state for 40s. During [Firepower Barrage], Norma deploys two auto-attack turrets to join combat;
Continue holding to keep consuming Energy and extend the firing duration by up to 2s. For every 1 SP consumed by holding, Norma additionally gains 0.5% Personal Resources and [Firepower Barrage] duration is extended by 1s;
Character is invulnerable while using this skill.

EX Special Attack: Target Practice

In combat, turrets will automatically attack enemies, dealing Fire DMG.

EX Special Attack: Firepower Test

When any squad member inflicts Stunned on an enemy, or when Norma consumes [Personal Resources] to trigger a [Chain Attack], the turret will deploy its missile bay for 9s;
During this time, the turret's attack interval is reduced, and it fires different types of missiles based on the enemy's status during automatic attacks:
When the primary target is not Stunned, it fires Armor-Piercing rounds, dealing Fire DMG and accumulating more [Daze];
When the primary target is Stunned, it fires High-Explosive rounds, dealing increased Fire DMG;

Special Attack: Thermal Meltdown

Press Icon_Special to activate:
Shelling, deals Fire DMG.

EX Special Attack: Mmhm Barrage

With enough Energy, press Icon_SpecialReady to activate:
Pilot the turret to unleash continuous fire and launch different missile types based on enemy status:
When the primary target is not Stunned, fire Armor-Piercing rounds, dealing Fire DMG and accumulating substantial [Daze];
When the primary target is Stunned, fire High-Explosive rounds, dealing increased Fire DMG;
After using this skill, Norma gains 20% [Personal Resources] and enters the [Firepower Barrage] state for 40s. During [Firepower Barrage], Norma deploys two auto-attack turrets to join combat;
Continue holding to keep consuming Energy and extend the firing duration by up to 2s. For every 1 SP consumed by holding, Norma additionally gains 0.5% Personal Resources and [Firepower Barrage] duration is extended by 1s;
Character is invulnerable while using this skill.

EX Special Attack: Target Practice

In combat, turrets will automatically attack enemies, dealing Fire DMG.

EX Special Attack: Firepower Test

When any squad member inflicts Stunned on an enemy, or when Norma consumes [Personal Resources] to trigger a [Chain Attack], the turret will deploy its missile bay for 8s;
During this time, the turret's attack interval is reduced, and it fires different types of missiles based on the enemy's status during automatic attacks:
When the primary target is not Stunned, it fires Armor-Piercing rounds, dealing Fire DMG and accumulating more [Daze];
When the primary target is Stunned, it fires High-Explosive rounds, dealing increased Fire DMG;

Press Icon_Special to activate:
Shelling, deals Fire DMG. Stats

Lv. 12
DMG Multiplier 1571006
40.9%
Daze Multiplier 1571006
32.1%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
157100640.932.1038.3310.5638.34

Special Attack: Thermal Meltdown Stats

Lv. 12
DMG Multiplier 1571006
30.4%
Daze Multiplier 1571006
25.7%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
157100630.425.7038.3310.5638.34

EX Special Attack: Mmhm Barrage Stats

Lv. 12
Shot DMG Multiplier 1571007
496.3%
Shot Daze Multiplier 1571007
249.4%
Armor-Piercing DMG Multiplier 1571008
743.4%
Armor-Piercing Daze Multiplier 1571008
374.1%
High-Explosive DMG Multiplier 1571009
817.9%
High-Explosive Daze Multiplier 1571009
299.1%
Energy Cost to Use
40
Extended Shot DMG per Second Multiplier 1571010
248.2%
Extended Shot Daze Multiplier per Second 1571010
124.7%
Extend Armor-Piercing Shot DMG Multiplier per Second 1571011
371.7%
Extended Shooting Armor-Piercing Rounds Daze Multiplier per Second 1571011
187.1%
Extended High-Explosive Shot DMG per Second Multiplier 1571012
409%
Extended Shot High-Explosive Daze Multiplier per Second 1571012
150.1%
Extended Fire Energy Cost per Second
20
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571007496.3249.40165.0640.75564.67
1571008743.4374.10247.5961.132597.01
1571009817.9299.10247.5961.132597.01
1571010248.2124.7082.5320.377532.34
1571011371.7187.10123.830.566548.5
1571012409150.10123.830.566548.5

EX Special Attack: Mmhm Barrage Stats

Lv. 12
Shot DMG Multiplier 1571007
467.6%
Shot Daze Multiplier 1571007
249.4%
Armor-Piercing DMG Multiplier 1571008
700.8%
Armor-Piercing Daze Multiplier 1571008
374.1%
High-Explosive DMG Multiplier 1571009
879.6%
High-Explosive Daze Multiplier 1571009
299.1%
Energy Cost to Use
40
Extended Shot DMG per Second Multiplier 1571010
233.2%
Extended Shot Daze Multiplier per Second 1571010
124.7%
Extend Armor-Piercing Shot DMG Multiplier per Second 1571011
351%
Extended Shooting Armor-Piercing Rounds Daze Multiplier per Second 1571011
187.1%
Extended High-Explosive Shot DMG per Second Multiplier 1571012
439.8%
Extended Shot High-Explosive Daze Multiplier per Second 1571012
150.1%
Extended Fire Energy Cost per Second
20
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571007467.6249.40165.0640.75564.67
1571008700.8374.10247.5961.132597.01
1571009879.6299.10247.5961.132597.01
1571010233.2124.7082.5320.377532.34
1571011351187.10123.830.566548.5
1571012439.8150.10123.830.566548.5

EX Special Attack: Target Practice Stats

Lv. 12
DMG Multiplier 1571013
241.3%
Daze Multiplier 1571013
121.3%
Auto-Fire Interval
2.5s
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571013241.3121.3021.4200

EX Special Attack: Target Practice Stats

Lv. 12
DMG Multiplier 1571013
465.9%
Daze Multiplier 1571013
220.7%
Auto-Fire Interval
3s
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571013465.9220.7029.1400

EX Special Attack: Firepower Test Stats

Lv. 12
Additional Armor-Piercing DMG Multiplier 1571014
118.1%
Additional Armor-Piercing Daze Multiplier 1571014
58.3%
Additional High-Explosive DMG Multiplier 1571015
129.5%
Additional High-Explosive Daze Multiplier 1571015
46.2%
Auto-Fire Interval When Enhanced
1.5s
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571014118.158.307.500
1571015129.546.207.500

EX Special Attack: Firepower Test Stats

Lv. 12
Additional Armor-Piercing DMG Multiplier 1571014
276.8%
Additional Armor-Piercing Daze Multiplier 1571014
56.1%
Additional High-Explosive DMG Multiplier 1571015
345.2%
Additional High-Explosive Daze Multiplier 1571015
45.3%
Auto-Fire Interval When Enhanced
2s
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571014276.856.1012.7500
1571015345.245.3012.7500

Dodge
Lv. 12

Dodge: Development Specifications

Press Icon_Evade to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Deadline Dash

Press Icon_Normal during a dodge to activate:
Spin and fire at surrounding enemies, dealing Fire DMG.

Dodge Counter: Compliance Test

Press Icon_Normal during a Perfect Dodge to activate:
Perform continuous drilling strikes, dealing Fire DMG.
Character is invulnerable while using this skill.

Dodge: Development Specifications

Press Icon_Evade to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Deadline Dash

Press Icon_Normal during a dodge to activate:
Spin and fire at surrounding enemies, dealing Fire DMG.

Dodge Counter: Compliance Test

Press Icon_Normal during a Perfect Dodge to activate:
Perform continuous drilling strikes, dealing Fire DMG.
Character is invulnerable while using this skill.

Dash Attack: Deadline Dash Stats

Lv. 12
DMG Multiplier 1571016
156.1%
Daze Multiplier 1571016
49.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571016156.149.51.08308.2560

Dash Attack: Deadline Dash Stats

Lv. 12
DMG Multiplier 1571016
164.8%
Daze Multiplier 1571016
52.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571016164.852.5031.648.717563.3

Dodge Counter: Compliance Test Stats

Lv. 12
DMG Multiplier 1571017
745.2%
Daze Multiplier 1571017
401.9%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571017745.2401.95.161143.3339.435293.34

Dodge Counter: Compliance Test Stats

Lv. 12
DMG Multiplier 1571017
626.6%
Daze Multiplier 1571017
344.7%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571017626.6344.70108.3329.81258.34

Chain Attack
Lv. 12

Chain Attack: Impact Drill

When a Chain Attack is triggered, select the character to activate:
Commands a massive barrage of drills to launch consecutive attacks on the enemy, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Ultimate: Doctrine of Overwhelming Firepower

When Decibel Rating is at Maximum, press Icon_UltimateReady to activate:
Summons a large missile to bombard enemies ahead, dealing massive Fire DMG;
Upon activating this skill, immediately gain 80% Personal Resources;
Character is invulnerable while using this skill.

Chain Attack: Impact Drill

When a Chain Attack is triggered, select the character to activate:
Commands a massive barrage of drills to launch consecutive attacks on the enemy, dealing massive Fire DMG.
Character is invulnerable while using this skill.

Ultimate: Doctrine of Overwhelming Firepower

When Decibel Rating is at Maximum, press Icon_UltimateReady to activate:
Summons a large missile to bombard enemies ahead, dealing massive Fire DMG;
Upon activating this skill, immediately gain 80% Personal Resources;
Character is invulnerable while using this skill.

Chain Attack: Impact Drill Stats

Lv. 12
DMG Multiplier 1571018
1506.2%
Daze Multiplier 1571018
297%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
15710181506.22970379.5232.375180

Chain Attack: Impact Drill Stats

Lv. 12
DMG Multiplier 1571018
1506.2%
Daze Multiplier 1571018
297%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
15710181506.22970379.5232.375180

Ultimate: Doctrine of Overwhelming Firepower Stats

Lv. 12
DMG Multiplier 1571019
4058.1%
Daze Multiplier 1571019
1709%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
15710194058.117090248.360748.37

Ultimate: Doctrine of Overwhelming Firepower Stats

Lv. 12
DMG Multiplier 1571019
4019.3%
Daze Multiplier 1571019
1440.1%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
15710194019.31440.10236.660736.67

Assist
Lv. 12

Quick Assist: Thunder Support

When the active character is launched, press Icon_Switch to activate:
The drill performs continuous drilling strikes, dealing Fire DMG.
Character is invulnerable while using this skill.

Defensive Assist: Tech Barrier

When the on-field character is about to be attacked, press Icon_Switch to activate:
Parries the enemy's attack, dealing massive Daze.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.

Assist Follow-Up: Tech Suppression

Press Icon_Normal after a Defensive Assist to activate:
Unleashes consecutive attacks on the target, dealing Fire DMG.
Character is invulnerable while using this skill.

Quick Assist: Thunder Support

When the active character is launched, press Icon_Switch to activate:
The drill performs continuous drilling strikes, dealing Fire DMG.
Character is invulnerable while using this skill.

Defensive Assist: Tech Barrier

When the on-field character is about to be attacked, press Icon_Switch to activate:
Parries the enemy's attack, dealing massive Daze.
This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks.
Character is invulnerable while using this skill.

Assist Follow-Up: Tech Suppression

Press Icon_Normal after a Defensive Assist to activate:
Unleashes consecutive attacks on the target, dealing Fire DMG.
Character is invulnerable while using this skill.

Quick Assist: Thunder Support Stats

Lv. 12
DMG Multiplier 1571020
373.4%
Daze Multiplier 1571020
118.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571020373.4118.52.58171.6619.7175143.34

Quick Assist: Thunder Support Stats

Lv. 12
DMG Multiplier 1571020
282.8%
Daze Multiplier 1571020
90.4%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571020282.890.4054.1614.905108.34

Defensive Assist: Tech Barrier Stats

Lv. 12
Light Defensive Daze Multiplier 1571021
407.7%
Heavy Defensive Daze Multiplier 1571022
514.4%
Chain Defensive Daze Multiplier 1571023
250.4%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
15710210407.7000366.64
15710220514.4000416.64
15710230250.4000116.64

Defensive Assist: Tech Barrier Stats

Lv. 12
Light Defensive Daze Multiplier 1571021
407.7%
Heavy Defensive Daze Multiplier 1571022
514.4%
Chain Defensive Daze Multiplier 1571023
250.4%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
15710210407.7000366.64
15710220514.4000416.64
15710230250.4000116.64

Assist Follow-Up: Tech Suppression Stats

Lv. 12
DMG Multiplier 1571024
901.8%
Daze Multiplier 1571024
499.6%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571024901.8499.60324.42107.635168.3

Assist Follow-Up: Tech Suppression Stats

Lv. 12
DMG Multiplier 1571024
901.8%
Daze Multiplier 1571024
499.6%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1571024901.8499.60324.42107.635168.3

Core Skill

Core Skill

Core Passive: Precision Guidance

For every 1% CRIT Rate Norma has, CRIT DMG increases by 0.9%, up to a maximum increase of 81%;
For every 1% CRIT Rate Norma has, Daze inflicted when [EX Special Attack], [Assist Follow-Up], and [Ultimate] attacks hit enemies increases by 0.6%, up to a maximum increase of 54%;
When Norma enters the battlefield, she immediately gains 50% [Personal Resources]. In Investigation Zones, this effect can trigger once every 180s;
When [Personal Resources] reaches 80% or more, the next [Quick Assist] triggered will consume 80% [Personal Resources] and be replaced with a [Chain Attack]. When a [Chain Attack] is triggered this way, the corresponding Agent recovers an additional 350 Decibels.

Additional Ability: Swarm Advantage

When another character in your squad is an [Attack] or [Rupture] character:
When Norma and her creations hit an enemy with an attack, apply 1 stack of [Weakened] to the enemy, stacking up to 10 times. Each stack of [Weakened] increases the target's Stun DMG Multiplier by 3%;
When an enemy with any stacks of [Weakened] becomes Stunned, Stun duration is increased by 3s;
During [Firepower Barrage], Norma's ATK increases by 33. This effect scales with character Lv., increasing by 13 per level, up to a maximum increase of 800;
During [Firepower Barrage], all squad Agents' DMG dealt increases by 40%;

Base Impact +18
Base ATK +75

Core Passive: Precision Guidance

For every 1% CRIT Rate Norma has, CRIT DMG increases by 1%, up to a maximum increase of 90%;
For every 1% CRIT Rate Norma has, Daze inflicted when [EX Special Attack], [Assist Follow-Up], and [Ultimate] attacks hit enemies increases by 0.7%, up to a maximum increase of 63%;
When Norma enters the battlefield, she immediately gains 50% [Personal Resources]. In Investigation Zones, this effect can trigger once every 180s;
When [Personal Resources] reaches 80% or more, the next [Quick Assist] triggered will consume 80% [Personal Resources] and be replaced with a [Chain Attack];
Norma additionally increases her ATK based on her Sheer Force
. Every 1 point of Sheer Force increases ATK by 1.25 points, up to a maximum increase of 1,200 points.

Additional Ability: Swarm Advantage

When another character in your squad is an [Attack] or [Rupture] character:
When Norma and her creations hit an enemy with an attack, apply 1 stack of [Weakened] to the enemy. Each stack of [Weakened] increases the target's Stun DMG Multiplier by 3%, stacking up to 10 times, with at most 1 stack added every 0.5s;
When an enemy with any stacks of [Weakened] becomes Stunned, Stun duration is increased by 3s. This effect cannot stack with effects of the same type. [Weakened] on an enemy expires when their Stun ends;
During [Firepower Barrage], Norma's ATK increases by 35. This effect scales with character Lv., increasing by 15 per level, up to a maximum increase of 920;
During [Firepower Barrage], all squad Agents' DMG dealt increases by 30%;

Base Impact +18
Base ATK +75

Mindscape Cinema

02

Axiom of Universal Unity

Additional Ability: Swarm Advantage: Each stack of [Weakened] increases the Stun DMG Multiplier by 6%. When launching Basic Attack: Hat Trick, Norma recovers 25 Energy. This effect can trigger once every 20s. ...

02

Axiom of Universal Unity

Additional Ability: Swarm Advantage: Each stack of [Weakened] increases the Stun DMG Multiplier by 6%. When Norma is in-combat and launches Basic Attack: Hat Trick, she recovers 25 Energy. This effect can trigger once every 20s. ...

04

Dominant Bangboo Theory

When Norma consumes [Personal Resources] to trigger a [Chain Attack]: Increases the Decibels recovered by the corresponding Agent by 50 points; Norma also recovers the same amount of Decibels. ...

04

Advanced Bangboo Theory

When Norma consumes [Personal Resources] to trigger a [Chain Attack]: Norma and the corresponding Agent each recover 50 Decibels. ...

06

Prime Genius Factor

After activating her [Ultimate], Norma continuously summons missiles to bombard random enemies on the field for 12s, with 0.75s intervals between each missile, dealing Fire DMG equal to 280% of Norma's ATK to enemies within range. This DMG is considered [Ultimate] DMG. Repeated triggers refresh the duration. ...

06

Prime Genius Factor

After activating her [Ultimate], Norma continuously summons missiles to bombard random enemies on the field for 12s, with 0.75s intervals between each missile, dealing Fire DMG equal to 330% of Norma's ATK to enemies within range. This DMG is considered [Ultimate] DMG. Repeated triggers refresh the duration. ...

Fashion

ID: 3115710
ID: 3115710
You are now viewing the differences between v3.0.1 Rev. 15390262 -> v3.0.2 Rev. 15596677 for ID: 1571 (Beta)
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You are now viewing the differences between v3.0.1 Rev. 15390262 -> v3.0.2 Rev. 15596677 for ID: 1571 (Beta)
You are now viewing the differences between v3.0.1 Rev. 15390262 -> v3.0.2 Rev. 15596677 for ID: 1571 (Beta)
You are now viewing the differences between v3.0.1 Rev. 15390262 -> v3.0.2 Rev. 15596677 for ID: 1571 (Beta)
You are now viewing the differences between v3.0.1 Rev. 15390262 -> v3.0.2 Rev. 15596677 for ID: 1571 (Beta)
You are now viewing the differences between v3.0.1 Rev. 15390262 -> v3.0.2 Rev. 15596677 for ID: 1571 (Beta)