Skills
Special Attack Lv.
12
Special Attack: Nowhere to Hide
Press
to activate:
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Nowhere to Run
With enough Energy, press
to activate:
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
EX Special Attack: Nowhere to Hide, Nowhere to Run
With enough energy, press
after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate:
Fire enhanced arrows forward in rapid succession, dealing massive Electric DMG.
When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG.
When the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated.
Character is invulnerable while using this skill.
Special Attack: Nowhere to Hide
Press
to activate:
Launch an arrow forward, dealing Electric DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Nowhere to Run
With enough Energy, press
to activate:
Launch daggers and an enhanced arrow ahead, dealing massive Electric DMG.
When the enhanced arrow hits an enemy or the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
EX Special Attack: Nowhere to Run - Patrol
With enough energy, press
after using the 4th/5th attack of Basic Attack: Cloud Piercer, Dash Attack: Hiten no Tsuru - Slash, an Ultimate, Dodge Counter: Hidden Edge, or Quick Assist: Braced Bow to activate:
Fire enhanced arrows forward in rapid succession, dealing massive Electric DMG.
When the first enhanced arrow hits an enemy or the ground, 6 Electro Quivers are generated. When the final enhanced arrow hits an enemy, it activates the Electro Quivers on the field, firing Ha-Oto no Ya at the target, dealing Electric DMG.
When the target's Electro Prison stacks are close to the maximum, fewer Electro Quivers will be activated.
Character is invulnerable while using this skill.
Special Attack: Nowhere to Hide Stats
DMG Multiplier 1201009 | 105.1% |
Daze Multiplier 1201009 | 78.7% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201009 | 105.1 | 78.7 | 0 | 33.26 | 13.09 | 47.52 |
Special Attack: Nowhere to Hide Stats
DMG Multiplier 1201009 | 105.1% |
Daze Multiplier 1201009 | 78.7% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201009 | 105.1 | 78.7 | 0 | 33.26 | 13.09 | 47.52 |
EX Special Attack: Nowhere to Run Stats
DMG Multiplier 1201010 | 899.2% |
Daze Multiplier 1201010 | 674.5% |
Energy Cost | 60 |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201010 | 899.2 | 674.5 | 0 | 319.11 | 164.78 | 121.64 |
EX Special Attack: Nowhere to Run Stats
DMG Multiplier 1201010 | 899.2% |
Daze Multiplier 1201010 | 674.5% |
Energy Cost | 60 |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201010 | 899.2 | 674.5 | 0 | 319.11 | 164.78 | 121.64 |
EX Special Attack: Nowhere to Hide, Nowhere to Run Stats
DMG Multiplier 1201023 | 1026.8% |
Daze Multiplier 1201023 | 698.9% |
Energy Cost | 60 |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201023 | 1026.8 | 698.9 | 0 | 330.13 | 169.5925 | 133.3 |
EX Special Attack: Nowhere to Run - Patrol Stats
DMG Multiplier 1201023 | 1026.8% |
Daze Multiplier 1201023 | 698.9% |
Energy Cost | 60 |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201023 | 1026.8 | 698.9 | 0 | 330.13 | 169.5925 | 133.3 |
Dodge Lv.
12
Dodge: Quick Flash
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru
Press
during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.
Dodge Counter: Hidden Edge
Press
during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru - Slash
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.
While in the Awakened state, press
during a dodge to activate:
Rush forwards to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press
to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press
after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
Can Block enemy attacks during the first hit.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.
Dodge: Quick Flash
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru
Press
during a dodge to activate:
Launch multiple piercing attacks ahead, dealing Physical DMG.
Dodge Counter: Hidden Edge
Press
during a Perfect Dodge to activate:
Pierces enemies in front, dealing Electric DMG.
Character is invulnerable while using this skill.
Dash Attack: Hiten no Tsuru - Slash
While there are X-Marked enemies on the field, Harumasa will enter the Awakened state, switching Dash Attack: Hiten no Tsuru for Dash Attack: Hiten no Tsuru - Slash.
While in the Awakened state, press
during a dodge to activate:
Rush forward to the closest X-Marked enemy and execute a powerful slash, dealing Electric DMG. Hitting a Stunned enemy triggers Chasing Thunder, dealing 1 instance of additional Electric DMG.
When the slash hits the target, it consumes 2 stacks of Electro Prison. With less than 2 stacks of Electro Prison, X-Marked will be removed from the enemy. Before X-Marked is removed, repeatedly press
to repeatedly use Dash Attack: Hiten no Tsuru - Slash. While no X-Marked enemies exist on the field, Harumasa leaves the Awakened state.
While in the Awakened state, press
after Basic Attack: Falling Feather to quickly follow up with Dash Attack: Hiten no Tsuru - Slash.
Enemy attacks can be blocked during the 1st hit of the skill. The pursuit effect of the second and third hits is increased.
During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.
Chain Attack Lv.
12
Chain Attack: Kai - Hanare
When a Chain Attack is triggered, select the character to activate:
Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG.
When the arrow hits the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Ultimate: Zanshin
When Decibel Rating is at Maximum, press
to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.
Ultimate: Rapid Fire
When Edge Revealed is active, automatically triggers after Ultimate: Zanshin:
Unleashes a large area Pierce attack on enemies ahead, dealing massive Electric DMG and consuming Edge Revealed;
Character is invulnerable while using this skill.
Chain Attack: Kai - Hanare
When a Chain Attack is triggered, select the character to activate:
Unleash a piercing attack on enemies in a large area ahead then fire an enhanced arrow, dealing massive Electric DMG.
When the arrow hits the ground, it generates 6 Electro Quivers.
Character is invulnerable while using this skill.
Ultimate: Zanshin
When Decibel Rating is at Maximum, press
to activate:
Unleash a piercing attack on enemies in a large area ahead, dealing massive Electric DMG.
Character is invulnerable while using this skill.
Zanshin - Scattered Blossoms
Activates ALT automatically after Ultimate: Zanshin:
Unleashes a wide-area piercing attack against enemies in front, dealing Electric DMG. This is considered Ultimate DMG.
Character is invulnerable while using this skill.
Chain Attack: Kai - Hanare Stats
DMG Multiplier 1201013 | 1035.7% |
Daze Multiplier 1201013 | 275.8% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201013 | 1035.7 | 275.8 | 0 | 256.33 | 228.7175 | 166.7 |
Chain Attack: Kai - Hanare Stats
DMG Multiplier 1201013 | 1035.7% |
Daze Multiplier 1201013 | 275.8% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201013 | 1035.7 | 275.8 | 0 | 256.33 | 228.7175 | 166.7 |
Ultimate: Zanshin Stats
DMG Multiplier 1201014 | 3908.6% |
Daze Multiplier 1201014 | 160.8% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201014 | 3908.6 | 160.8 | 0 | 61.81 | 0 | 588.31 |
Ultimate: Zanshin Stats
DMG Multiplier 1201014 | 3908.6% |
Daze Multiplier 1201014 | 160.8% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201014 | 3908.6 | 160.8 | 0 | 61.81 | 0 | 588.31 |
Ultimate: Rapid Fire Stats
DMG Multiplier 1201024 | 473% |
Daze Multiplier 1201024 | 48.6% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201024 | 473 | 48.6 | 0 | 18.54 | 0 | 176.5 |
Zanshin - Scattered Blossoms Stats
DMG Multiplier 1201024 | 473% |
Daze Multiplier 1201024 | 48.6% |
| DMG Multiplier | Daze Multiplier | Energy Gain | Anomaly Buildup | Decibel Gain | Miasma Depletion | |
|---|---|---|---|---|---|---|
| 1201024 | 473 | 48.6 | 0 | 18.54 | 0 | 176.5 |
Core Skill
Core Skill
Core Passive: Day Break
[Dash Attack: Hiten no Tsuru - Slash]'s CRIT Rate increases by 25%, and when Harumasa's [Dash Attack: Hiten no Tsuru - Slash] triggers a critical hit against an enemy, he gains 1 stack of Gleaming Edge, for up to a maximum of 3 stacks per use of the skill and stacking up to 6 times, lasting 5s, repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of [Dash Attack: Hiten no Tsuru - Slash] and Ultimate by 12%;
[Dash Attack: Hiten no Tsuru - Slash] hits an enemy, if Harumasa has 6 stacks of Gleaming Edge, he gains Edge Revealed, automatically triggering [Ultimate: Rapid Fire] after the next [Ultimate: Zanshin] is activated.
Additional Ability: Overclock
When another character in your squad is a Stun or Anomaly character:
When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.
Core Passive: Day Break
The CRIT Rate of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate increase by 25%. When Harumasa's Dash Attack: Hiten no Tsuru - Slash/Ultimate triggers a critical hit against an enemy, he gains 1/6 stacks of Gleaming Edge. Dash Attack: Hiten no Tsuru - Slash can grant a maximum of 3 stacks per activation, and Gleaming Edge can stack up to 6 times, lasting 5s. Repeated triggers reset the duration. Each stack of Gleaming Edge increases the CRIT DMG of Dash Attack: Hiten no Tsuru - Slash, Chasing Thunder, and Ultimate by 12%.
Additional Ability: Overclock
When another character in your squad is a Stun or Anomaly character:
When Harumasa's attacks hit Stunned enemies or enemies under Attribute Anomaly, his DMG increases by 40%. When Harumasa's Falling Feather hits Stunned enemies or enemies under Attribute Anomaly, it will apply 2 stacks of Electro Prison to the target.




