Skills
Special Attack Lv.
12
Special Attack: Obstruction Removal
Press
to activate:
Throws a grenade forward, dealing Electric DMG.
During the skill, drag the joystick to reposition in that direction.
When activated via consuming Zap, dodge incoming enemy attacks.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Supercharged Obstruction Removal
With enough Energy, press
to activate:
Leaps into the air and throws two grenades forward, dealing massive Electric DMG.
During the skill, drag the joystick to change directions.
If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG.
Character is invulnerable while using this skill.
Pulse
Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse.
After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, or Ice Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70% of the original Anomaly's DMG.
While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.
Special Attack: Obstruction Removal - Cycle
While in the Pulse state, hold
to activate:
Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown.
During the skill, tilt the joystick to reposition and dodge enemy attacks.
Anti-Interrupt level is increased while using this skill.
Special Attack: Obstruction Removal
Press
to activate:
Throws a grenade forward, dealing Electric DMG.
During the skill, drag the joystick to reposition in that direction.
When activated via consuming Zap, dodge incoming enemy attacks.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Supercharged Obstruction Removal
With enough Energy, press
to activate:
Leaps into the air and throws two grenades forward, dealing massive Electric DMG.
During the skill, drag the joystick to change directions.
If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG.
Character is invulnerable while using this skill.
Pulse
Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse.
After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70%/28% of the original Anomaly's DMG.
While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.
Special Attack: Obstruction Removal - Cycle
While in the Pulse state, hold
to activate:
Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown.
During the skill, tilt the joystick to reposition and dodge enemy attacks.
Anti-Interrupt level is increased while using this skill.




