Skills
Basic Attack Lv.
12
Basic Attack: Emberglow
Press
to activate:
Performs up to three attacks forward, dealing Ether DMG.
Basic Attack: Celestial Light
With 30 or more , hold
to activate:
Unleashes up to four attacks forward, dealing massive Ether DMG.
If another character is switched in during the 3rd hit, Pyrois automatically performs the 4th hit off-field.
Each hit consumes a certain amount of Solar Prominence.
Character is invulnerable during the 3rd and 4th hits.
Dodge Lv.
12
Dodge: Twilight
Press
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Sunrise
Press
during a dodge to activate:
Delivers a quick slash forward, dealing Ether DMG.
Dodge Counter: First Light
Press
during a Perfect Dodge to activate:
Performs a forward spinning slash, dealing Ether DMG.
After using the skill and with 30 or more , hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Assist Lv.
12
Quick Assist: Duskguard
When the active character is launched, press
to activate:
Launches a series of attacks against the target, dealing Ether DMG.
After using the skill and with 30 or more , hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Defensive Assist: Ironhide Behemoth
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Return to Daylight
Press
after a Defensive Assist to activate:
Performs a forward thrust attack, dealing Ether DMG.
After using the skill and with 30 or more , press or hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Special Attack Lv.
12
Special Attack: Fading Rays
Press
to activate:
Performs a rush attack, dealing Ether DMG.
EX Special Attack: Sun's Halo
With enough Energy, press
to activate:
Quickly charges forward and performs a series of consecutive attacks, dealing massive Ether DMG.
If hit by an enemy attack during the charge, triggers a Perfect Block effect, nullifying the damage and increasing the move's Interrupt Level to that of a Heavy Defensive Assist.
After using the skill and with 30 or more , hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Special Attack: Assault Directive
When an Ultimate or EX Special Attack: Sun's Halo is used, Phaethon performs an assist attack, dealing Ether DMG. This effect can trigger once every 2.5s, and is guaranteed to trigger when using an Ultimate.
Chain Attack Lv.
12
Chain Attack: Ceremonial March
When a Chain Attack is triggered, select the character to activate:
Performs a coordinated attack with Phaethon, dealing massive Ether DMG.
After using the skill and with 30 or more , press or hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Total Annihilation
When Decibel Rating is at or above Blasting, press
and select the upper branch to activate:
After charging, performs a downward slash, dealing massive Ether DMG.
After using the skill and with 30 or more , press or hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Triumphant Return
When Decibel Rating is at or above Blasting, press
and select the lower branch to activate:
Releases an energy burst in the surrounding area, dealing massive Ether DMG.
After using the skill and with 30 or more , hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Unbound Swordstorm
When Decibel Rating is at or above Blasting, press
and select the left branch to activate:
Unleashes consecutive attacks forward, dealing massive Ether DMG.
After using the skill and with 30 or more , hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Ultimate: Eternal Imprisonment
When Decibel Rating is at or above Blasting, press
and select the right branch to activate:
Gathers energy ahead before unleashing a Finishing Move, dealing massive Ether DMG.
After using the skill and with 30 or more , hold
to immediately follow up with the 3rd hit of Basic Attack: Celestial Light.
Character is invulnerable while using this skill.
Core Skill
Core Skill
Core Passive: Radiant Chariot
Upon entering battle, Pyrois gains 30 . This effect can trigger once every 180s in Investigation Zone mode. Landing different attacks on enemies grants a certain amount of Solar Prominence, and Pyrois also gains 0.5 Solar Prominence every second while in combat, up to a max of 60.
When Pyrois uses different Ultimates, they gain the following effects:
Upper Branch - Ultimate: Total Annihilation: Gain 30 Solar Prominence and enter the state. While in the Mirage state, Pyrois' Ultimate deals 40% increased CRIT DMG against Stunned enemies, and with 30 or more Solar Prominence hold
during the 4th hit of Basic Attack: Celestial Light to immediately follow up with the 3rd hit of Basic Attack: Celestial Light. This effect lasts 21s. Repeated triggers reset the duration.
Lower Branch - Ultimate: Triumphant Return: Enter the state. While in the Sunflare state, Energy Generation Rate increases by 15%, and DMG dealt increases by 40%, and triggering a Perfect Block with an EX Special Attack grants 10 Solar Prominence. This effect lasts 200s. Repeated triggers reset the duration.
Left Branch - Ultimate: Unbound Swordstorm: Heavy attacks that hit enemies in the Contamination state deal 900% of ATK as additional DMG.
Right Branch - Ultimate: Eternal Imprisonment: Heavy attacks that hit Stunned enemies trigger the effect, dealing 2,250% of ATK as additional DMG. Upon activating this skill, the Stun duration of all currently Stunned enemies is extended by 3s. When the Finishing Move hits, the enemy's Stun state ends.
Additional Ability: Glorious Legion
When another character in your squad is a Stun or Support character:
Pyrois' CRIT DMG increases by 40%.
Using a Chain Attack grants 300 Decibels.
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Move List
01
Basic Attack: Emberglow

02
Basic Attack: Celestial Light
(Hold)03
Special Attack: Fading Rays

04
EX Special Attack: Sun's Halo

05
Dash Attack: Sunrise

06
Dodge Counter: Daybreak
(Perfect)

07
Chain Attack: Ceremonial March

08
Ultimate: Total Annihilation
(Select Upper Branch)09
Ultimate: Triumphant Return
(Select Lower Branch)10
Ultimate: Unbound Swordstorm
(Select Left Branch)11
Ultimate: Eternal Imprisonment
(Select Right Branch)12
Quick Assist: Duskguard
(When Triggering Quick Assist)13
Defensive Assist: Ironhide Behemoth
(When Triggering Defensive Assist)14
Assist Follow-Up: Return to Daylight
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