GACHABASE
Belobog Heavy Industries

Grace Howard

Belobog Heavy Industries

Stats

Lv. 60/60
Base HP 7482
Base ATK 825
Base DEF 600
Base Impact 83
CRIT Rate 5%
CRIT DMG 50%
Anomaly Mastery 151
Anomaly Proficiency 116
PEN Ratio 0%
Base Energy Regen 1.2

Skills

Basic Attack
Lv. 12

Basic Attack: High-Pressure Spike

Press to activate:
Unleashes up to 4 attacks, dealing Physical DMG and Electric DMG.
While launching Basic Attacks, drag the joystick to move while attacking. This allows Grace to reposition herself and deal Physical DMG. If used after the 1st or 2nd hit of a Basic Attack, pressing again resumes the combo from the 3rd or 4th hit of the Basic Attack.
While Grace is launching Basic Attacks, her Basic Attack combo will not be interrupted by her Special Attacks, EX Special Attacks, Dodge, Dash Attacks, or Dodge Counter.

Stats

Basic Attack: High-Pressure Spike Stats

Lv. 12
1st-Hit DMG Multiplier 1181001
111.2%
2nd-Hit DMG Multiplier 1181002
120.2%
3rd-Hit DMG Multiplier 1181003
250.2%
4th-Hit DMG Multiplier 1181004
373.3%
Moving Shot DMG Multiplier 1181015
81.0%
1st-Hit Daze Multiplier 1181001
27.9%
2nd-Hit Daze Multiplier 1181002
52.3%
3rd-Hit Daze Multiplier 1181003
107.9%
4th-Hit Daze Multiplier 1181004
161.1%
Moving Shot Daze Multiplier 1181015
61.2%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1181001111.227.90.61504.702517.08
1181002120.252.31.18909.102533.02
1181003250.2107.92.45464.618.75568.17
1181004373.3161.14.081031.185113.35
11810158161.21.38010.5638.34

Dodge
Lv. 12

Dodge: Safety Regulation

Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.

Dash Attack: Quick Inspection

Press during a dodge to activate:
Slide forward while shooting, dealing Physical DMG.

Dodge Counter: Violation Penalty

Press during a Perfect Dodge to activate:
Throws a grenade at enemies, dealing Electric DMG, then automatically triggers the Basic Attack's 4th hit.
Character is invulnerable while using this skill.

Stats

Dash Attack: Quick Inspection Stats

Lv. 12
DMG Multiplier 1181007
67.4%
Daze Multiplier 1181007
25.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
118100767.425.50.57104.372515.86

Dodge Counter: Violation Penalty Stats

Lv. 12
DMG Multiplier 1181008
329.2%
Daze Multiplier 1181008
226.4%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1181008329.2226.41.5643.3311.935193.34

Assist
Lv. 12

Quick Assist: Incident Management

When the active character is launched in the air, press to activate:
Throws a grenade at the enemy, dealing Electric DMG.
Character is invulnerable while using this skill.

Evasive Assist: Rapid Risk Response

When the character on field is about to be attacked, press to activate:
Dodges the enemy's attack and activates Vital View.
Character is invulnerable while using this skill.

Assist Follow-Up: Counter Volt Needle

Press after an Evasive Assist to activate:
Unleashes a spinning hail of bullets against enemies in front and throws a grenade, dealing Electric DMG.
Character is invulnerable while using this skill.

Stats

Quick Assist: Incident Management Stats

Lv. 12
DMG Multiplier 1181011
91.7%
Daze Multiplier 1181011
68.6%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
118101191.768.61.5643.3311.93521.67

Assist Follow-Up: Counter Volt Needle Stats

Lv. 12
DMG Multiplier 1181012
719.0%
Daze Multiplier 1181012
470.1%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1181012719470.10320.01106.2875165.04

Special Attack
Lv. 12

Special Attack: Obstruction Removal

Press to activate:
Throws a grenade forward, dealing Electric DMG.
During the skill, drag the joystick to reposition in that direction.
When activated via consuming Zap, dodge incoming enemy attacks.
Anti-Interrupt level is increased while using this skill.

EX Special Attack: Supercharged Obstruction Removal

With enough Energy, press to activate:
Leaps into the air and throws two grenades forward, dealing massive Electric DMG.
During the skill, drag the joystick to change directions.
If Zap reaches max stacks, throws an additional Vortex Cluster Grenade, generating an electromagnetic field at the point of detonation that pulls in enemies and deals Electric DMG.
Character is invulnerable while using this skill.

Pulse

Activating an Ultimate grants 25 stacks of Pulse (max 25 stacks). When gaining Zap, consumes 1 stack of Pulse.
After consuming Pulse to obtain 8 stacks of Zap, the next grenade throw includes an additional Pulse Grenade. If it hits an enemy suffering Ether, Electric, Fire, Physical, or Ice Anomaly, it triggers Abloom: deals an additional instance of DMG equal to 560%/280%/700%/50%/70% of the original Anomaly's DMG.
While in the Pulse state, Special Attack: Obstruction Removal - Cycle is unlocked.

Special Attack: Obstruction Removal - Cycle

While in the Pulse state, hold to activate:
Repeatedly hurls grenades forward during the skill, dealing Electric DMG and granting 1 Zap stack each time grenades are thrown.
During the skill, tilt the joystick to reposition and dodge enemy attacks.
Anti-Interrupt level is increased while using this skill.

Stats

Special Attack: Obstruction Removal Stats

Lv. 12
DMG Multiplier 1181005
85.0%
Daze Multiplier 1181005
64.1%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
11810058564.1070.0311.027520.02

EX Special Attack: Supercharged Obstruction Removal Stats

Lv. 12
DMG Multiplier 1181006
334.1%*2
Daze Multiplier 1181006
201.3%*2
Energy Cost
40
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1181006334.1201.30143.3452.30534.17

Vortex Cluster Grenade Base Multiplier Stats

Lv. 12
DMG Multiplier 1181020
175.5%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
1181020175.500000

Special Attack: Obstruction Removal - Cycle Stats

Lv. 12
DMG Multiplier 1181018
1127.7%/29
Daze Multiplier 1181018
770.2%/29
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
11810181127.7770.20488.33134.31488.34

Pulse Grenade Multiplier Stats

Lv. 12
DMG Multiplier 1181019
84.9%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
118101984.900000

Chain Attack
Lv. 12

Chain Attack: Collaborative Construction

When a Chain Attack is triggered, select the character to activate:
Throws three grenades into the air then strafes to detonate them, dealing massive Electric DMG.
Character is invulnerable while using this skill.

Ultimate: Demolition Blast - Beware

When Decibel Rating is at Maximum, press to activate:
Throws a custom grenade which explodes in the air and splits into four smaller grenades, dealing massive Electric DMG.
Gains 8 stacks of Zap and 25 stacks of Pulse (max 25 stacks).
Character is invulnerable while using this skill.

Stats

Chain Attack: Collaborative Construction Stats

Lv. 12
DMG Multiplier 1181009
1143.3%
Daze Multiplier 1181009
229.3%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
11810091143.3229.30344.5222.7775145.01

Ultimate: Demolition Blast - Beware Stats

Lv. 12
DMG Multiplier 1181010
2958.3%
Daze Multiplier 1181010
200.2%
DMG MultiplierDaze MultiplierEnergy GainAnomaly BuildupDecibel GainMiasma Depletion
11810102958.3200.20895.70626.7

Core Skill

Core Skill

Core Passive: Pre-Driven Needle

When Grace's Basic Attack or Dash Attack hits an enemy and deals Physical DMG, she gains 1 stack of Zap (up to 8 stacks). Upon reaching maximum stacks, using a Special Attack or EX Special Attack will consume all stacks of Zap, increasing the accumulated Electric Anomaly Buildup by 130%.

Additional Ability: Tech Support Dept.

When another character in your squad shares the same Attribute or Faction, or is an Anomaly character:
When Grace's EX Special Attack hits an enemy, the next time that target is afflicted with Shock, that instance of Shock DMG is increased by 18%, stacking up to 2 times. This effect can trigger on each enemy only once per skill use, and all stacks reset when the Shock state ends.

Anomaly Mastery +36
Base ATK +75

Potential Activation

Steel Symphony VI
STR. 6/6

Awakened Potential: Overclocked Engineering Engine

When consuming Zap, gain Enhanced Zap, increasing Electric DMG by 30% for 25s. Repeated triggers reset the duration.

Mindscape Cinema

01

Recharge Chamber

When the 4th hit of Grace's Basic Attack hits an enemy, all squad members gain 0.25 Energy.
Within the same move, this effect can grant a max of 2 Energy to all squad members.
Efficiency is the lifeblood of engineering, and within Grace's gun barrel resonates its heartbeat.

02

Lightning Piercer

When Grace's thrown grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack, the target's Electric RES is reduced by 8.5%, and Electric Anomaly Buildup RES is reduced by 8.5%, lasting for 8s. "Dissecting" complex mechanical structures is Grace's greatest hobby, even in the midst of battle.
How does it feel to get taken apart, with every vulnerability laid bare?

03

Chief Mechanic

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 Grace was personally involved in writing the "Belobog Industries' Construction Safety Guidelines."
She's also the employee who violated the "no dangerous explosives at construction sites" policy the most times.

04

Burst Capacitor

When Grace uses her EX Special Attack, she gains 6 stacks of Charge (max 6 stacks). When her Basic Attack: High-Pressure Spike or Dash Attack: Quick Inspection hits an enemy, 1 stack of Charge is consumed, increasing her Energy Generation Rate of the attack by 20%. Anton suspected within the component Grace referred to as the "Electropulse Recycling Module," there was, in fact, an Ether hamster tirelessly generating energy around the clock.
"Can you equip my bro with one too?"

05

"Frosty Cold Iron Witch"

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 The "Frosty Cold Iron Witch" is capable of taming any mechanical beast, or at least that's what the anonymous fan who came up with the name thinks.

06

Detonation Trigger

When all Zap stacks are consumed to activate a Special Attack or EX Special Attack, Grace's skill is enhanced, tossing an extra grenade and increasing each grenade's DMG to 200%. The average blood temperature of Belobog Heavy Industries' employees is ninety-eight degrees Celsius. Grace is often viewed as the safety valve keeping them all from boiling.
When even Grace gives up control, it's a sign for everyone to cover their ears.

Materials Calculator

Grace Level

Lv. 1/10
Lv. 60/60

Core Skill

Basic Attack

Lv. 1
Lv. 12

Dodge

Lv. 1
Lv. 12

Assist

Lv. 1
Lv. 12

Special Attack

Lv. 1
Lv. 12

Chain Attack

Lv. 1
Lv. 12

Materials Required

Denny
3,705,000
Basic Shock Chip
25
Advanced Shock Chip
75
Specialized Shock Chip
250
Basic Anomaly Certification Seal
4
Advanced Anomaly Certification Seal
32
Controller Certification Seal
30
Hamster Cage Pass
5
9
60

Move List

01

Basic Attack: High-Pressure Spike

02

Special Attack: Obstruction Removal

03

EX Special Attack: Supercharged Obstruction Removal

04

Dash Attack: Quick Inspection

>

05

Dodge Counter: Violation Penalty

(Perfect) >

06

Chain Attack: Collaborative Construction

07

Ultimate: Demolition Blast - Beware

08

Quick Assist: Incident Management

(When Triggering Quick Assist)

09

Evasive Assist: Rapid Risk Response

(When Triggering Evasive Assist)

10

Assist Follow-Up: Counter Volt Needle

(After Evasive Assist)

Profile

Height 170 Gender Female Birthday APR 14 Agent ID 1181

Character Details

Grace is a technical expert at Belobog Industries. She's the core talent in developing and patenting Belobog's in-Hollow machinery.
She's obsessed with gears, metal and wires — a true mechanical geek. She's eager to dismantle and study any machinery or equipment she takes an interest in: "Such sharp and strong lines, truly beautiful... I can't help but want to open it up and take a look."

Grace always shows extraordinary patience when dealing with machines, doting on the sophisticated metal constructions as if they were her own children.
According to the information at hand, Grace is probably the only one who can playfully refer to Koleda as "Sweet Pea" without receiving a kick in the shin.
Question: Based on Grace's understanding of machines, would she consider me one? I'm currently lacking a physical form, however, so I don't possess components like gears, metal, or wires.

Close Trust Rank Agent Intel

Both of Grace's parents, who were research workers related to the Hollow, disappeared during a dangerous expedition into a Hollow, and were soon presumed dead. Grace was adopted by her parents' former friend, Khors, the previous president of Belobog Industries, and Koleda's father. As a result, Grace and Koleda are "sisters," though not related by blood.

Cooperation Notes

Belle

Is it just me... or does Grace sound just like a human talking to a cat whenever she's talking to machines?

Wise

You mean the way you talk to cats, right?
More importantly, is Fairy already thinking about philosophical questions like "Who am I?"

Aptitude Info

New Eridu Citizen Verification Profile Info:
Hollow Investigator — Grace, possessing high Ether aptitude, is allowed to perform basic tasks like investigating and extracting resources in known Hollows within the city (including Companion Hollows).
Note: Prolonged exposure to machinery in Ether environments could impact personal health, so please be mindful.

Fashion

ID: 3111810
A clean, no-nonsense work uniform. What the genius mechanic loves most are the many pockets on the outside — big ones, small ones — all perfect for holding screws, gears, and even wrenches of every size.